.TH "KeyCode" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
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.SH NAME
KeyCode \- 
.SH SYNOPSIS
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.PP
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\fC#include <KeyCode\&.h>\fP
.SS "Public Member Functions"

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.RI "\fBKeyCode\fP (void)"
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.RI "\fB~KeyCode\fP (void)"
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.RI "void \fBcreateSpecialCodes\fP ()"
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.RI "void \fBcreateOriginalList\fP ()"
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.RI "std::map< long, \fBStateMachine\fP * > \fBgetHashMap\fP ()"
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.RI "std::map< long, int > \fBgetSpecial\fP ()"
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.SS "Public Attributes"

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.RI "std::map< long, \fBStateMachine\fP * > \fBkeycodes\fP"
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.RI "std::map< long, int > \fBspecialcodes\fP"
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.SH "Detailed Description"
.PP 
Definition at line 23 of file KeyCode\&.h\&.
.SH "Constructor & Destructor Documentation"
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.SS "KeyCode::KeyCode (void)"

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Definition at line 12 of file KeyCode\&.cpp\&.
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References createOriginalList(), and createSpecialCodes()\&.
.SS "KeyCode::~KeyCode (void)"

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Definition at line 19 of file KeyCode\&.cpp\&.
.SH "Member Function Documentation"
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.SS "void KeyCode::createOriginalList ()"

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Definition at line 32 of file KeyCode\&.cpp\&.
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References keycodes\&.
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Referenced by KeyCode()\&.
.SS "void KeyCode::createSpecialCodes ()"

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Definition at line 23 of file KeyCode\&.cpp\&.
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References specialcodes\&.
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Referenced by KeyCode()\&.
.SS "std::map< long, \fBStateMachine\fP * > KeyCode::getHashMap ()"

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Definition at line 37 of file KeyCode\&.cpp\&.
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References keycodes\&.
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Referenced by StateManager::callStates(), and StateManager::initialiseState()\&.
.SS "std::map< long, int > KeyCode::getSpecial ()"

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Definition at line 40 of file KeyCode\&.cpp\&.
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References specialcodes\&.
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Referenced by StateManager::callStates()\&.
.SH "Member Data Documentation"
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.SS "std::map<long, \fBStateMachine\fP*> KeyCode::keycodes"

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Definition at line 26 of file KeyCode\&.h\&.
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Referenced by createOriginalList(), and getHashMap()\&.
.SS "std::map<long, int> KeyCode::specialcodes"

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Definition at line 27 of file KeyCode\&.h\&.
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Referenced by createSpecialCodes(), and getSpecial()\&.

.SH "Author"
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Generated automatically by Doxygen for GameEngine from the source code\&.
